GRAPHIC DESIGN Ⅰ
DSD-2020-A
Sept. 14 – Dec. 21, 2026

with Philip DiBello
Monday 12:10pm–3:00pm
214 E 21 St, 702A Studio

Assignment 06
Icon System


Design a belief system that exist through its symbols. Create a set of 20 icons based on the aesthetic and conceptual characteristics of your beleif system. Text can supports the system, but meaning should be communicated primarily through the signs and symbols chosen. Your icons should share common stylistic attributes and feel like a family. Deliverables Week 1

  1. Present your beleif system, explain why you chose it
  2. Sketch a set of 10 total prelimanary icons considering concept and symbol
    — 5 core icons that represent foundational beliefs
    — 5 secondary icons to support the system that feature rules, rituals, laws, etc.
  3. Design 3 of your icon sketches in a higher fidelity considering style and system. These should be taken further in a design or vector program. Their aesthetic qualities should be your primary focus.
  4. Print your 10 sketches and 3 final icons on 8.5x11" paper for a total of 13 pages
Learning Outcomes
This project demonstrates symbolic thinking, system design, and the ability to translate a visual language across formats.

Background
Icons are different than letterforms. An alphabet is a writing system where glyphs stand for sounds in a spoken language. Understand that icons represent something less abstract as a glyph, they have inhernt meaning. In class we discussed the fundamentals of icon design. We will use these terms to evaluate your icons.

Concept—A concept is an abstract idea representing the type and fundamental characteristics of some set of objects. In terms of graphic iconography the concept is what you need to communicate to the user.

Symbol—A symbol is a mark, sign, or word that indicates, signifies, or is understood as representing an idea, object, or relationship.

Style—Style is considered the visual details in which an icon is rendered. This can be fill style, line weight, round corners, color, size, etc.

System—A system is the consistent details that carry from one icon to the next. How are the stylistic details executed across the set, and what is the underlying grid or scale relationship the icons follow.